EMP Missile

A missile launcher that shoots a light-blue headed rocket. Easily destroyed with anti-rocket weapons. When this special rocket hits, anything within blast radius becomes unable to function. Weapons? Doesn't fire. Material suppliers? They don't supply. Shield? Shutdown. Something repairing/building/deleting? Halt! This launcher can be upgrades to rocket launcher, which shoots 2 explosive rockets but with a trade off with not having EMP. You can shut down an entire base forever with 2 these launchers firing when the other one is half done reloading. A good strategy with this is to control group the emps and explosive rockets and have them fire one after the other so that the enemy will not be able to repair the damage you have caused, giving time for other weapons to fire and thus damage it even further.