Minigun

The Minigun is a mid - game offensive weapon gained by upgrading the Machinegunner. It fires many bullets for 2 seconds at a fixed point with low spread, dealing decent damage to metals, high damage to wood, and shreds enemy weapons to pieces.

Advantages

 * Fairly accurate with little spread
 * Is able to damage metal and shreds wood
 * Decent damage output
 * Low firing costs

Disadvantages

 * Slightly long reload speed
 * Very limited firing angle
 * Long firing duration - Leaves it vurnerable to it being attacked
 * Unable to automatically target missiles/mortars
 * Completely unable to destroy angled metal

Strategy
The minigun is a early to mid game weapon, upgraded from the machinegunner. It's firing angle is limited severely, but is countered by it's decent firepower at this stage of a match. Alone, it can deal some damage to metal and wood, while in groups, it can destroy sections of wood in a few bursts, which can slow down your enemy's progression. They can also serve as a good anti - air against swarms of missiles, or to hit nuclear warheads consistently. But these weapons cannot upgrade to new ones, and so may become obsolete by late game, taken over by the more destructive weapons, but a group can cause some trouble in the enemy's fort from repeated attacks. Watch out for snipers though.